Fallout: New Vegas General Discussions Topic Details. Jun 11, 2015 @ 9:45pm Should i do main quest first or not? Does our choices from the main quest affect the fallout world? Like can you still do side quest like nothing happened? I was talking about the ncr quest btw. Every companion in Fallout: New Vegas has a quest associated with him/her. This guide cover’s Raul’s (unmarked!) quest. Prerequisites You will be speaking with the following three NPCs: Ranger Andy, Novac NCR Corporal Sterling, Camp McCarran (or Camp Forlorn Hope, but see Issues section) Loyal, Boomers If any of these three are dead the quest.
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Fallout quests
Fallout 2 quests
Fallout 3 quests
Fallout: New Vegas quests
Fallout 4 quests
Fallout 76 quests
Fallout Tactics quests
Fallout: Brotherhood of Steel quests
Fallout Shelter quests
Quests are objectives given to the player to complete. Quests have an experience reward, and often modify your karma. In Fallout, Fallout 2, Fallout 3 and Fallout: New Vegas there are usually many different ways to solve quests. The Fallout Tactics equivalents, called missions, and Fallout: Brotherhood of Steel quests are much more linear.
Quest types
There are three different types of quests:
Main quests form the main storyline of a game.
Optional or side quests, are quests which are entirely up to the player to complete or not and do not prevent achieving the goals of the main storyline, though it may tie in to the story, often significantly.
Unmarked or freeform quests are small things to do on the side and do not even appear in your quest log (which in the Fallout games is usually a Pip-Boy variant).
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Major Factions
Once [Ring-a-Ding-Ding!] is completed, a moment comes when you have to choose a faction you'll be loyal to. You can choose one out of four possibilities:
Yes Man (Independent Vegas) - [Wild Card: Ace in the Hole]
Mr. House - [The House Always Wins, I]
Caesar's Legion - [Render Unto Caesar]
NCR - [Things That Go Boom]
Yes Man (Independent Vegas) - [No Gods, No Masters]
Mr. House - [All or Nothing]
Caesar's Legion - [Veni, Vidi, Vici]
NNCR - [Eureka!]
Each faction has its own questline (they are divided in this guide into the relevant chapters), but a lot of side quests are the same, because of need to choose (or destroy) other faction. You are able to eliminate, ignore or try to side with any of factions but you have the greatest freedom in case of the Independent Vegas. The other factions have their own specific plans for other groups and prefer that some of them are eliminated and some better join them.
Minor Factions
There are of course more Minor (or Other) Factions, but only these listed below count during the final battle for Hoover Dam:
Brotherhood of Steel
White Glove Society
Omertas
Great Khans
Boomers
Smartalbums 2 0 16 download free. You don't have to take a decision right now. You can complete some initial quests for each faction and then decide which suits you best.
President Kimball
There is one more special chapter in this guide, which contains two quests dealing with the arrival of NCR president to the Hoover Dam. Fontlab studio 5 1 5 download free. Almost each of factions has its own plans connected with the president and therefore you will have to complete one of two quests:
Fallout New Vegas Ncr Main Quests
[You'll Know It When It Happens]
[Arizona Killer]
For the first one, your task is to protect the president and prevent the assassination, while in the second case you have to kill the president personally.
Hoover Dam
The last listed chapter deals with the final fight on the Hoover Dam. Depending on the faction you're loyal to, you will have to complete one of the four quests:
Fallout New Vegas Quest List
Yes Man (Independent Vegas) - [Wild Card: Ace in the Hole]
Mr. House - [The House Always Wins, I]
Caesar's Legion - [Render Unto Caesar]
NCR - [Things That Go Boom]
Yes Man (Independent Vegas) - [No Gods, No Masters]